SyntaxScrewer's Blog

July 21, 2010

Papervision3D resurrected

Filed under: PaperVision 3D — geekymaira @ 9:47 am


So I’m back on the papervision wagon and its amazing. I’ve been playing around with shaders and bump maps and what not.
Hope to get a 3D game up and running soon. Need to closely monitor the fps  and the memory/cpu utilization because almost
everything that looks good needs more processing power.

I will try and post some examples of the fooling around I’m doing with this library.




February 17, 2010

Papervision3D , simple 2 cube example.

Filed under: ActionScript 3.0,PaperVision 3D — geekymaira @ 9:47 am

So. I started experimenting with Papervision3D and I have to say, it’s amazing.
This has been the first 3D application I’ve ever made and it feels great :).

Here’s a working demo : View Demo

I’m sorry the guys at WordPress say I can’t embed swf’s for security reasons 😐

Hope to experiment more with PV3D. A “game programmer” friend of mine pointed out that the FOV of the
camera is not correct. That’s why the cubes stretch. I’m trying to find a way to change the value of the FOV.

Any ideas?


– SyntaxScrewer

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